Easy export your project (Simple export or Self-working Script). These vehicle ID numbers are used for several vehicle scripting functions. Lift up item: 261: CARRY: liftup05: 38: 0. Parameters: (weaponid, const weapon [], len) weaponid. Fences, walls, gates and barriers. 324. ide file but I forgot if it acts on the weapon animations. Los Santos Vagos. Main Prineside Postman TDI2 dashboard Devtools manager GTA SA weather gallery Performance report GTA SA and SA-MP model ID GTA SA gangzone editor. SA Vehicle List []----- ID Vehicle Name TXD Name Type ----- 400, landstal, landstal, car 401, bravura, bravura, car 402, buffalo, buffalo, car 403, linerun, linerun. txd; only the selected object from the model hierarchy, e. ID Interiores Samp. Dialog ID: Caption : Number of columns: Main text Button 1. Sound ID 1 can be used to disable the interior 0 (default) ambience track (wind noise). Parameters: (weaponid, const weapon [], len) weaponid. All Skins Page. Arme din GTA San Andreas. 4Industrial. Wheels. Its contents are typically rendered using the browser's default monospaced font (such as Courier or Lucida Console). Integral suppressors were featured on weapons in Grand Theft Auto 2, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories and The Ballad of Gay Tony. Found 56 models SA-MP. Weapon ID are used in Opcode 0114 017B 01B2 01B9 0237 02D6 02D8 013D013E 041A 0464 0470 0491 04B8 04F4 0555 06A7. com. Sound ids. Made with by Brainer. 371. weapon. This tool is only for Grand Theft Auto: San Andreas. The X coordinate to create the pickup at. Author Topic: SA-MP Weapon IDs (Read 2187 times) [YG]Odedara. Weapon IDs; Interior IDs; Pickup IDs/Types; Sounds browser; Key manager; Services; Color generator; Sprite browser; Command generator; Dialog generator. 67: Lift up item from. Handguns. /daritem - Irá setar um item no inventario do. Sa-mp weapon/gun ID's. 0. Русский English Up. Weapons without this specification are not dual wield weapons. md","path":"README. #SpawnItem FishingHookPack2. 946699,-89. Get the name of a weapon. Slot are used in Opcode 04B8. the weapon in the 'SMG' slot). mp released its own launcher to browse servers using a reliable internet list and join your favorite servers! check out our github repository. A variable in which to store the weapon ID, passed by reference. Suporte, gamemodes, filterscripts e assuntos sobre a criação de servidores. sa-mp pawn include pawn-package sa-mp-library Updated Jul 31, 2022; Pawn. Parachutes are given when bailing out of aircraft. About SA-MP Wiki;The item ID for Rocket Launcher is 3. GTA SA and SA-MP model ID. 4. Index Library Name Frames Duration (sec) Description Notes; 1: AIRPORT: thrw_barl_thrw: 120: 2. ; GetPlayerWeapon: Check what weapon a player is currently holding. Sombra Talon Weapon. Body Armor is a pickup and gear featured in the Grand Theft Auto series that serves primarily to protect the player's health from specific forms of damage, most notably gunfire. Click on model image to view vehicle in 3D. playerid - The ID of the player; weaponid - Weapon IDs; Return (true) if disabled or (false) if enabled; HitmarkerSoundDamage(playerid, soundid) Enable hit sound. Heavy weapons: 36: 360: Heat seeking rocket: Yes: 7: Heavy weapons: 37: 361: Flame-thrower: Yes: 7: Heavy weapons: 38: 362: Mini gun: Yes: 7: Heavy weapons: 39: 363:. 3. GTA SA and SA-MP model ID. This is an extensive list of all usable MTA:SA model IDs. Game elements using IDs: Note: does not include small ID lists related to specific functions or IDs created by MTA. The following functions may be useful, as they are related to this function in one way or another. Whoopee)) Gender: Male Returns the ID of the previous special action or 0 if the player is not connected; AntiCheatGetLastShotWeapon(playerid) Use to get the ID of the last weapon a player shot from. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":". Efectul de tușit este dezactivat în SA-MP. Weapon IDs; Interior IDs; Pickup IDs/Types; Sounds browser; Key manager; Services; Color generator; Sprite browser;. Texture Manager (Sprite Browser) is designed to conveniently search for identifiers (codes) of sprites used in textdraws. Added SSCANF_NO_K_WEAPON to disable the default k<weapon> specifier code. 5 = Metallic Blue Silver. Download SA-MP. 6357,4. All of them are available in UG-MP. download Link for mobile: Credits. Main Tags. And maybe the default. : ammo: The amount of ammo to give to the player. . ), meaning that such mods will no longer have model ID conflicts with other mods. 3x, the following information is outdated. DB:db_open - Tagged. Player (Menu Map) Your position when on the large map in the pause menu. Returns. Now you have at your disposal 300 more new GTA SA style weapon icons. new VehicleColoursTableRGBA [256] = { // The existing colours from San Andreas 0x000000FF, 0xF5F5F5FF. Doors and windows. Character skins. Main Tags. Trees. Find out the names and parameters of various animations, how to apply them to players and actors, how to clear them, and how to get the animation index of a player. Categories: Scripting Functions | Weapons. 2 - 04/02/2022. Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with picturesFully editable Preview Model (Rotation, Zoom, ID and colors!). 3x. Name ID Preview; Health: 1240: Armour: 1242: Info icon: 1239: Blue house: 1272: Green house: 1273: Cash: 1212: Adrenaline: 1241: Bribe: 1247: GTA III sign: 1248: Bomb. game. GTA SA Skins. The Best Car; Screenshots by Readers; Userbars;. A multiplayer mod for Grand Theft Auto: San Andreas that is fully backwards compatible with San Andreas Multiplayer. Using min/max range values, a weapon's damage varies depending on the distance between the shooter and the target. Parameters: UINT16 ObjectTarget, UINT16 VehicleTarget, UINT16 PlayerTarget, UINT16 ActorTarget. You have to use sound ID 0 to stop the sound ID that is currently playing. giveWeapon. (ID) Information; 0: Visible: Yes. GTA SA:MP Object ID List; GTA SA:MP Vehicles List; GTA SA:MP Vehicles Colors ID; GTA SA:MP All Weapons List; GTA SA:MP RGB Colors List; GTA SA:MP All Skins ID's. Prineside DevTools. SA-MP. oscar-broman / samp-weapon-config Public. Base sections Boxes Christmas, New Year Clothing Food Garbage Grass Holding objects Light Map markers Military equipment Modular island Modular island house Plants SA-MP SA-MP 0. Quick, fluid and stable working environment. 1 - 25/01/2022. iLiaWneK (Ken) Terryx3 (Matthew) DrPepsi (PEPZI)Main Prineside Postman TDI2 dashboard Devtools manager GTA SA weather gallery Performance report GTA SA and SA-MP model ID GTA SA gangzone editor. Sa-mp weapon/gun ID's. cc: @oscar-broman I have recently ran my gamemode in debug mode and got some stacktraces, most of them were due to my own fault but I have seen some that appear to directly trace back to weapon-con. That's why I suggested you add weapon id's for the water splash and vehicle rolling/bike crashing. Now you can add your own weapons to Ammunation. Contents. 2. vscode","contentType":"directory"},{"name":". It's a set of +80 icons in GTA SA Style meant to be used along various weapons that have been converted to SA: Pistols > Beretta 92FS > Colt Anaconda > Colt Python > Desert Eagle > Glock-17 > GSh-18 > Kimber Desert Warrior > M29 > MP-443 > OTs-33 Pernach > P226 > P228 > PB Pistol (6P9) > PM MakarovName: Police maverick: Beagle: Cropduster: Stuntplane: Vehicle ID: 497: 511: 512: 513: Preview{"payload":{"allShortcutsEnabled":false,"fileTree":{"pawno/include":{"items":[{"name":"PreviewModelDialog","path":"pawno/include/PreviewModelDialog","contentType. Audacity - -----SOUND IDS -----sound_001 - Gun Sound - SMGsound_002 - Gun Sound - SMG #2sound_003 - Gun Sou. 13 = Matte Gray. A variable in which to store the weapon ID, passed by reference. This . weaponid: The ID of the weapon that the player should be armed with. Returns an int indicating the type of the weapon the player has in the specified slot. name: A string containing the name of the weapon. To spawn the following unique weapons, press the tilde (~) key to open the console command and type the following code: • player. 7 RC4 SA-MP lights SA-MP particle effects SA-MP road signs Stone The stunt Tubes and funnels Tuning Wall Weapons open. 50). Weapon IDs 47 Number of weapons: Aiming Offsets 21 Weapon Objects 51 Map Bounds 12000. Added few commands (/spstp, /sptp, /spspec, /spspecoff, /spdel, /spsync, use /spcmds to view the function of each command in detail) Every pickup has it's own ID which is shown when the mod is activated, by that pickup ID (Not model number) you can. affects_armour - Whether this weapon will distribute damage over armour and health or just damage health directly. Eliminar. 7 = Metallic Shadow Silver. Tag: SA-MP - SA-MP and GTASA objects. Made with by Brainer, Romzes, Nexius. This . GTA SA and SA-MP model ID. Machine pistols. Click to enlarge. Giving player a weapon. For example, a melee weapon doesn't need an ammo argument. Main Prineside Postman TDI2 dashboard Devtools manager GTA SA weather gallery Performance report GTA SA and SA-MP model ID GTA SA gangzone editor. Any skin from our website is installed into the game fully automatically, thanks to our original development - automatic installer of mods. Prineside DevTools. 8 = Metallic Stone Silver. Jucătorul va muri dacă este teleportat când folosește parașuta (poate fi rezolvată cu ajutorul funcției ResetPlayerWeapons ). ahk","path":"examples/AHK/gta_world. Main Prineside Postman TDI2 dashboard Devtools manager GTA SA weather gallery Performance report GTA SA and SA-MP model ID GTA SA gangzone editor. txt. GTAMAP is a unique tool that contains hidden objects, fixes for GTA SA map bugs, map modifications and high-quality mapping. The BF Injection and Bandito are the two fastest off-road vehicles in GTA San Andreas. com:8888 para hacer el mapa derby. Used for Single Player objectives. Subcategories: Alpha channels and non-collidable Nighttime objects Beach and sea Buildings Car parts Weapon models Industrial Interior objects Land. These sound ID's are used with gta. Command manager to help you create command pawn. Unknown 23 de marzo de 2017. Main Tags. 4600,7. dff and generic. 1: The function was executed successfully. Visual effects show for all players (fix available) Parachute. As CJ battles back against rival gangs and other factions to take back the hood GTA San. ID: 1 (Special) Model: truth. WEAPON_BAT: 5: 1: 336---Shovel: WEAPON_SHOVEL: 6: 1: 337---Pool Cue: WEAPON_POOLSTICK: 7: 1: 338---Katana: WEAPON_KATANA: 8: 1: 339--Can not decapitate players (like in single-player) Chainsaw: WEAPON_CHAINSAW: 9: 1: 341---Dildo: WEAPON_DILDO: 10: 10: 321---Dildo: WEAPON_DILDO2: 11: 10: 322---Vibrator: WEAPON_VIBRATOR: 12: 10: 323---Vibrator. Copy. Found 1432 models SA. // Same here - there's no weapon 20, despite it being amongst valid weapon IDs. Used for Single Player objectives. The maximum length of the weapon name to store. This is likely a SA-MP bug: 2: Disappears after pickup, respawns after 30 seconds if the player is at a distance of at least 15 meters (used for money pickups). There are a total of 37 weapons, plus 5 equipment items. Vehicle Model ID: 400. 0); // kills em!GTA SA and SA-MP model ID. Vehicle IDs; Skin IDs; Weapon IDs; Pickup IDs; Sound IDs; Weather IDs; Interior IDsMain Page | General Information | Skins | Weapons | Vehicle Models | Textdraws | Object IDs. You can play over the internet (or LAN) with up to 999 other people (having up to 1,000 players online at once). ResetPlayerWeapons(playerid); Giving a player money. Jucătorul primește o parașută când sare dintr-un avion (omiteţi verificarea pentru acest ID. Parameters: UINT16 ObjectTarget, UINT16 VehicleTarget, UINT16 PlayerTarget, UINT16 ActorTarget. You could create an AK-74 which doesn't use 7. Heavy weapons: 36: 360: Heat seeking rocket: Yes: 7: Heavy weapons: 37: 361: Flame-thrower: Yes: 7: Heavy weapons: 38: 362: Mini gun: Yes: 7: Heavy weapons: 39: 363: Satchel charges: No: 8: Thrown: 40: 364: Detonator: No: 12: Special: 41: 365: Spray can: Yes: 9: Hand held: 42: 366: Fire extinguisher: Yes: 9: Hand held: 43: 367: Camera: Yes: 9. cfg limits & cargrp. Obviously, the same also applies to the weapon models and weapon IDs (not to be confused with weapon model IDs). ID Definition Description-1: WEAPONSTATE_UNKNOWN: Unknown (set when in a vehicle, in spectating or when the player state is PLAYER_STATE_SPAWNED) 0: WEAPONSTATE_NO_BULLETS: The player's current weapon has no ammo remaining: 1: WEAPONSTATE_LAST_BULLET: The player's current weapon has a single bullet left:. For more item IDs, see our item ID list. !joinflood: toggle join flooder. Subcategories: Alpha channels and non-collidable Nighttime objects Beach and sea Buildings Car parts Weapon models Industrial Interior objects Land masses Miscellaneous Nature Structures Transportation Wires and cables Construction SA-MP particles. Gender. 62x51mm, but 7. By Luis Joshua Gutierrez , IGN-GameGuides , Aric Pun , +2. Attachments are weapon addons exclusively featured in Grand Theft Auto V and Grand Theft Auto Online. dcmd_kill(playerid, params[]) // just change "kill" to whatever you put for the first parameter in the onplayercommandtext bit { #pragma unused params // Just tells the compiler that the params (parameters) is not used, i. WEAPON_DILDO2: 11: 10: 322--Vibrator: WEAPON_VIBRATOR: 12: 10: 323--Silver Vibrator: WEAPON_VIBRATOR2: 13: 10: 324--Flowers: WEAPON_FLOWER: 14:. sscanf 2. 0. ID Model ID Name Synced Slot Category; 0-Unarmed: Yes: 0: Melee: 1: 331: Brass knuckles: Yes: 0: Melee: 2: 333:. Pastebin. ID stands for identification. Uzi (HQ) Model; Micro 2 Micro Uzi 17 Uzi 16 Other 14{"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":". 271898,1003. Guest Press to log in. For a handy tool to search animation names or view libraries, check out Southclaw's Animation Browser. There is an optional argument to specify ammunition. Available Vehicles. Can be used in any colour. ) and other entities (weapons, combos etc. dat file contains twos very useful lines to help to understand how to edit it :GTA SA and SA-MP model ID. dat. 00: Opening a door with two hands: 2:. Thanks to these mods playing San Andreas on the network has become more fun. ID. The Mafia. giveWeapon (Array weaponHash, Number ammo) player. . Play on click. Gym Guy. Copy. Object IDs. Weapon IDs; Interior IDs; Pickup IDs/Types; Sounds browser; Key manager; Services; Color generator; Sprite browser;. Apparel Items Get the name of a weapon. Commands to toggle this cheat : /sp. 5Nature. Weapons: Views: 11609 All rights belong to Prineside, therainycat, 2013-2023 In other languages:. samp textdraw-editor Resources. md. Anim group. From SA-MP Wiki (Redirected from Weapons List) Jump to: navigation,. cfg file in the game data directory. The ID of the weapon to get the name of. M4 Description: The M4 is a military-grade weapon, with. GivePlayerMoney(playerid, money); Reseting a players money. For more item IDs, see our item ID list. 7See Also. I also provide the source code in the rar. The IDs pool for these functions are shared. Blog;The documentation is categorized in the tiles which are displayed below. List includes IDs for all helicopters, planes, boats and cars in Unturned. com is the number one paste tool since 2002. giveWeapon (Object weapons) Example This example gives 1 weapon for player. 2 - 04/02/2022. Ultima editare a paginii a fost efectuată la 9 mai 2015, ora 17:59. 6294,2443. Weapon. dat file to get the desired result. forum. Версия: 7. GTA SA and SA-MP model ID. !lag: toggle server lagger. Prineside DevTools. Samp-Hacks. Content is available under GNU Free Documentation License 1. Jogue multiplayer em GTA San Andreas, participe de uma comunidade ativa, encontre mods, dicas, tutoriais e muito mais. Version 1. Machine pistols. We list things like the model name, model ID, and a lot more for all weapons. Widget ID 0 = enter/exit car 1 = punch/weapon fire 2 = accelerate 3 = brake 4 = handbrake 5 = left arrow 6 = right arrow 7 = claxon/horn 8 = phone 9 = bowties 10 = kiss 11 = fire right 12 = 13 = arrow up 14 = crane magnet car 15 = down arrow 16 = fire left 17 = fire right 18 = camera 19 = target 20 = target 21 = fire right 22 = fire right 23 = fire right 24. Name: Hotring A: Hotring B: Super GT: Bullet: Vehicle ID: 502: 503: 506: 541: PreviewCompatible With SA-MP — MoonLoader is meant to be compatible with both sigleplayer game and SA-MP; Events — track such events like starting new game, window messages, quitting game, stopping script, etc. 62x39mm, instead of the AK-47, or along the AK-47. Use Ctrl+F to search for . The values outside brackets denote clip size for one-handed version. Posted February 27, 2013 (edited) If you want to give an actor a weapon, you can always use 01B2 as an opcode. dat (Perfect version) Mod was downloaded 14384 times and it has 8. You can only carry one weapon per slot, so if that slot is filled you must press the L1. 868988,1003. The documentation is categorized in the tiles which are displayed below. Using this program you cand bind a command to a key. Full list - Picture free. Ashta Tamer. SAMP IDs. The following are raw data and stats of vehicles in Grand Theft Auto: San Andreas based on the handling. vscode","contentType":"directory"},{"name":". exe - C+P to start/stop recording the route + MGD. 3x, the following information is outdated. . As of SA-MP 0. !reconnect: reconnects the server. A multiplayer mod for Grand Theft Auto: San Andreas that is fully backwards compatible with San Andreas Multiplayer Main Object categories. Prineside DevTools. The ID of the player to arm with a weapon. Posted February 27, 2013 (edited) If you want to give an actor a weapon, you can always use 01B2 as an opcode. This is mostly for making maps for servers in the multiplayer mod, San Andreas Multiplayer. Responder. Explosion ids - Picture free. Ships, Docks and Piers. Description. Furthermore, it hacks some limits that were once deemed impossible to be hacked because of their complexity, as the ID limits itself took over 5000 lines of code to hack. ide and weapon. Name Description; playerid: The ID of the player to set the weapon skill of. When setting ammo for weapons in slot 3,4,5, the ammo is added. 7-R2: . It's very easy, simple and clear. The Monster Truck is also a great vehicle that can drive over other cars and has great off-road handling. Group Model IDs & Names. Found 56 models. Just click on the button to copy any ID! Play on hover. SAMP Limits; Support Pawnokit ♥; Sound IDs in SAMP. Great community of players on SA-MP servers and FiveM servers - players can cooperate in jobs, missions, heists, organization or in events and cooperative minigames. 1. Vehicle component IDs. ID. SAMP Limits; Support Pawnokit ♥; Create dialog / Dialog generator for SAMP. There are 211 vehicles available in Grand Theft Auto: San Andreas. 1. Grove street families. Preview. Weapon IDs; Interior IDs; Pickup IDs/Types; Sounds browser; Key manager; Services; Color generator;. fxt. Generic. data-title Model number Model name Size. The ID of the weapon to get the name of. This isn´t a list of weapons sounds (unfortunately this is not the full list) sound_001 => uzi/tec9 sound_002 => uzi/tec92 sound_003 => far. Guest Press to log in. It has been a long time since I edited my weapons and I forgot how to get the perfect animation. wiki. That's why Sannybuilder is changing everything to give_actor. ID Skin Samp. Skins marked with 'Special' are typically skins that were only used in cutscenes/interiors, and were given unique IDs by MTA. With this library you can finely tune weapon damage based on distance. Skin ID: 264 Skin Model Name: wmoice Skin Name/Type: Clown (Ice-cream Van Driver) Singleplayer Location: San Andreas (Driving ice-cream vans (Mr. Uzi weapon mods — GTA San Andreas. ide game file. Information Screenshot; 24/7 1. Main Object categories All object models Interior objects. Vehicle Stats in GTA San Andreas. 8123,2288. g. Gta sa-mp resources site Resources for sa-mp by weedarr. If you have any questions or. 322. GTA SA and SA-MP model ID. Da Nang Boys. Marvel Future Fight - Deadpool Micro Uzi. Note: When setting ammo for weapons in slot 0,1,10,11 or 12, the ammo max is 1. Aircraft (402) Bikes (495). GTA SA:MP Vehicles Colors ID; GTA SA:MP All Weapons List; GTA SA:MP RGB Colors List; GTA SA:MP All Skins ID's List; GTA SA Cheats For PC; Picture Window theme. Type Visible Splits Creates fire. gitattributes","path":". Object IDs; Vehicle IDs; Skin IDs; Mapicon IDs; Vehicle color IDs; Gametext IDs; Explosion IDs; Weather IDs; Paintjob IDs; Race Checkpoints; Weapon IDs; Interior IDs; Pickup IDs/Types; Sounds browser; Key manager;. Menu:CreateMenu - Tagged. That's why Sannybuilder is changing everything to give_actor. If you're wondering about the Heist:you for watching! Donators get shoutouts:Charity: of pickups types (not models) which can be used in game scripts. 7. ) 0 Item does not display 2 Pickupable and respawns after a few minutes 3 Pickupable, no respawn 4 Disappears shortly after creation (used for drops?) 5 Disappears shortly after creation (used for drops?) 8 pickupable (no effect) - disappears shortly after creation (used for ?) 11 Blows Up few. 868988,1003. Weapon IDs 47 Number of weapons: Aiming Offsets 21 Weapon Objects 51 Map Bounds 12000. Sorting: Found 11329 models. weaponid. sscanf 2. playerid - The ID of the player; soundid - Sound IDs; GetHitmarkerSoundDamage(playerid) Get current hit sound. Click the "Copy" button to copy the item ID to your clipboard. Success is returned even when the function fails to execute (the player doesn't have the weapon specified, or it is an invalid weapon). GTA SA and SA-MP model ID. SAMP-Anti-Cheat is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or1. The defaults aren't going to comfort EVERYONE, so everyone needs the ability to modify the weapons themselves. To set region to the creature-color with the id, look at the creature and execute the following in the console: setTargetDinoColor <region> <color-id> Some colors do not occur naturally on wild creatures, but they can appear as a mutation in bred creatures. Search. data-radius, length: . )) F Firearms (2802) G Grenades & bombs (94) K Knives (Knives) O Other weapons (215) W Weapon packs (510)Description: This function does exactly the same as AddStaticPickup, except it returns a pickup ID which can be used to destroy it afterwards and be tracked using OnPlayerPickUpPickup. Scripting functions that ask for a weapon ID need an integer that refers to the GTASA weapon ID list. English. Simple and convenient color generator in 0xFFFFFFAA or html format. Долго искали ID скинов? Они тут! [Pistols] - CZ75-Auto - Crimson Web: 12 Hexane: 218 Nitro: 322 Tread Plate: 268 The Fuschia Is Now: 269 Victoria: 270 Tuxedo: 297 Army Sheen: 298 Poison Dart: 315. 1. Rifles. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"LICENSE","path":"LICENSE","contentType":"file"},{"name":"README. samp-geoip - Geographical information based on IP Address. pick up a pickup by ID. data-length, width: . Play on click. Copy. ID: 0.